[ddots-l] Re: question about destructive affects

  • From: "Bob Reid Info" <info@xxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Sun, 5 Aug 2007 13:25:47 -0400

Also, there may or may not be original dry audio files in the project audio 
folder or audio data folder depending on how you have things configured.  Even 
if you find them, you may have to reinsert them as imports and do some nudging 
to get things back in sync.
Bob.
  ----- Original Message ----- 
  From: Christopher Bartlett 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Saturday, August 04, 2007 10:35 PM
  Subject: [ddots-l] Re: question about destructive affects 


  What about versioning?  If you have the settings set up appropriately, you 
can automatically save different versions of your project and roll back if you 
do something you hate and can't restore.  I don't remember where in the Sonar 
menus this option lives, but it's a life saver.

           Christopher Bartlett
  At 07:32 AM 8/3/2007, you wrote:

    Nope.  That's why it's called "Destructive."  The solution in the future is 
to save a copy of the file prior to doing a destructive action, or find a 
nondestructive means of accomplishing the same objective.  
    K.

      -----Original Message-----

      From: ddots-l-bounce@xxxxxxxxxxxxx [ mailto:ddots-l-bounce@xxxxxxxxxxxxx] 
On Behalf Of neville

      Sent: Friday, August 03, 2007 8:50 AM

      To: ddots-l@xxxxxxxxxxxxx

      Subject: [ddots-l] question about destructive affects 


      Is it possible to undo a destructive affect after you have closed the 
project? I did that but now I want to change it and I don't know how. thanks 

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