[haiku-bugs] Re: [Haiku] #10007: OP_INVERT and anti-aliasing don't play together

  • From: "Pete" <trac@xxxxxxxxxxxx>
  • Date: Thu, 15 Dec 2016 21:54:49 -0000

#10007: OP_INVERT and anti-aliasing don't play together
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   Reporter:  Pete                |      Owner:  stippi
       Type:  bug                 |     Status:  assigned
   Priority:  normal              |  Milestone:  R1
  Component:  Kits/Interface Kit  |    Version:  R1/Development
 Resolution:                      |   Keywords:
 Blocked By:                      |   Blocking:
Has a Patch:  0                   |   Platform:  All
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Comment (by Pete):

 Replying to [comment:9 stippi]:


I did definitely use B_OP_INVERT in some of my apps with anti-aliasing.
 It looks nice, but of course you cannot use it as a reversible operation.
 So these apps would simply not look as good as they do now, but it
 shouldn't result in any actual problems like with the old apps now.
 I'm certainly surprised that you found a use for B_OP_INVERT other than
 for easy reversing.  Can you give a brief explanation?

 If an anti-aliased version is useful for some things, can't we just add
 another drawing_mode (B_OP_INVERT_BLEND or something)?

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Ticket URL: <https://dev.haiku-os.org/ticket/10007#comment:10>
Haiku <https://dev.haiku-os.org>
Haiku - the operating system.

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