#332: GameSound classes need code audit and cleanup ------------------------------+------------------------- Reporter: marcusoverhagen | Owner: Type: bug | Status: new Priority: high | Milestone: R1 Component: - General | Version: R1/alpha2 Resolution: | Keywords: Blocked By: | Has a Patch: 0 Platform: All | Blocking: ------------------------------+------------------------- Changes (by Barrett): * version: => R1/alpha2 Comment: Hi, i'm looking at this Ticket, it seems a good opportunity to learn more about the media_kit. Since the description is too generic, i'm beginning from TODOs. The GameSound class, has a TODO in constructor that say "BeBook documents that BGameSoundDevice must currently always be NULL..." what does mean that? the argument is simply ignored or checked for NULL and in the case it is not null, the init fail? http://www.haiku-os.org/legacy-docs/bebook/BGameSound.html -- Ticket URL: <http://dev.haiku-os.org/ticket/332#comment:7> Haiku <http://dev.haiku-os.org> Haiku - the operating system.