#8870: Exiting Quake3 causes "read fault" KDL every time. ---------------------------------------+---------------------------- Reporter: jstressman | Owner: anevilyak Type: bug | Status: in-progress Priority: critical | Milestone: R1/alpha4 Component: Network & Internet/IPv6 | Version: R1/Development Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 0 | Platform: All ---------------------------------------+---------------------------- Changes (by anevilyak): * status: new => in-progress * owner: axeld => anevilyak * component: System/Kernel => Network & Internet/IPv6 Comment: The culprit is the IPv6 network add-on, that explains why it only shows up after starting the game, since that's what causes a listening socket + connection to be set up. Digging further... -- Ticket URL: <http://dev.haiku-os.org/ticket/8870#comment:7> Haiku <http://dev.haiku-os.org> Haiku - the operating system.