#9442: BDirectWindow Timeout Too Short -----------------------------+------------------------------------------- Reporter: AGMS | Owner: jackburton Type: bug | Status: new Priority: normal | Milestone: R1 Component: Kits/Game Kit | Version: R1/Development Resolution: | Keywords: BDirectWindow DirectConnected Blocked By: | Blocking: Has a Patch: 1 | Platform: All -----------------------------+------------------------------------------- Comment (by AGMS): Sounds reasonable. I'll have to set up some way to abort compressing data from the previous frame (which requires the old bitmap pointer and takes time) so that DirectConnected() can return faster. -- Ticket URL: <http://dev.haiku-os.org/ticket/9442#comment:5> Haiku <http://dev.haiku-os.org> Haiku - the operating system.