#9685: OpenGL apps crashes -----------------------------+--------------------------------------------- Reporter: Giova84 | Owner: kallisti5 Type: bug | Status: new Priority: normal | Milestone: R1 Component: Kits/OpenGL | Version: R1/Development Kit | Keywords: opengl applications crash error Resolution: | Blocking: Blocked By: | Platform: x86 Has a Patch: 0 | -----------------------------+--------------------------------------------- Comment (by pdziepak): {{{ KERN: vm_page_fault: thread "BillardGL" (1625) in team "BillardGL" (1625) tried to execute address 0x3d2d5e8, ip 0x3d2d5e8 ("heap" +0x415e8) }}} Mesa attempts to execute a code that is placed on the heap without explicitly setting area protection to executable. The best solution would be probably to fix Mesa so that it creates a new area for this (apparently generated) code with both write and execute flags. Making the whole heap executable would undoubtedly also fix this problem but that's certainly not a nice solution. -- Ticket URL: <http://dev.haiku-os.org/ticket/9685#comment:3> Haiku <http://dev.haiku-os.org> Haiku - the operating system.