[wdmaudiodev] 64- bit driver installation

  • From: "vvl1964" <vvl@xxxxxxxxxxxxx>
  • To: wdmaudiodev@xxxxxxxxxxxxx
  • Date: Tue, 19 Aug 2003 21:52:33 -0000

Hello,
I need to port the part of my driver installation application that 
uses "UpdateDriverForPlugAndPlayDevices" call to 64-bit platform.
Here is ( quote) what DDK help recommends:

The 32-bit version of the application must check the value returned 
by UpdateDriverForPlugAndPlayDevices. If the return value is 
ERROR_IN_WOW64, the 32-bit application is executing on a 64-bit 
platform and cannot update "in-box" drivers. Instead, it must call 
CreateProcess (described in the Platform SDK documentation) to start 
the 64-bit version of the application.

My interpretation of this paragraph: I have to build 
UpdateDriverForPlugAndPlayDevices into "native" 64-bit executable.
The 32-bit version of the application must check the value returned 
by UpdateDriverForPlugAndPlayDevices in 32-bit application. If the 
return value is ERROR_IN_WOW64, it must use CreateProcess to 
call "native" application.

What tools ( compiler and linker ) can I use to build that 64-bit 
executable? I used DDK 3790 to build 64-bit driver. How can  I use 
DDK tools to build exe?
Thank you for your help.






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