[wdmaudiodev] Re: Why would you want USB Audio 2.0 in Windows?

  • From: "LinKai Cheng" <lkchen@xxxxxxxxxxxxxxxxx>
  • To: wdmaudiodev@xxxxxxxxxxxxx
  • Date: Thu, 22 Oct 2009 15:06:53 +0800

I couldn't agree more with David!
Supporting USB Audio 2.0 may benefits Microsoft Win 7 as well.

Kai Cheng
Cmedia Electronics, Inc.

----- Original Message -----
From: "David A. Hoatson" <dhoatson@xxxxxxxxxxxxxx>
To: wdmaudiodev@xxxxxxxxxxxxx
Sent: Wed, 21 Oct 2009 22:53:51 +0800
Subject: [wdmaudiodev] Re: Why would you want USB Audio 2.0 in Windows?

> 
> 
> Frank,
> 
>  
> 
> Thank you for asking!  As Danijel 
> mentioned USB Audio 2.0 support is important for higher sample 
> rate / higher bit-depth / higher channel count hardware.  If the hardware 
> does 24-bit 192kHz then USB Audio 1.0 cannot even do 2 channels.  Even with 
> the more widely used 24-bit 96kHz, then channel count is limited to 
> stereo.  If someone wants to just use 24-bit 96kHz for 5.1 playback, this 
> simply isn't possible with USB Audio 1.0.  
> 
>  
> 
> Now that there are more USB Audio 2.0 solutions coming to 
> market, each company is having to develop it's own driver... and of course 
> each 
> will have varying degrees of success.  Audio driver development is 
> generally not the core competence for a chip-set company so they end up 
> having a 
> 3rd party company develop the driver.  OEMs end up with the "not our fault" 
> situation where the chip-set company blames the driver company and the driver 
> company isn't being paid to fix bugs.  The end result is products that 
> don't work very well on Windows but work better on OS X.
> 
>  
> 
> As it is now, all of the USB Audio 2.0 solutions are having 
> to be qualified on OS X 10.6 (which does support USB Audio 
> 2.0).
> 
>  
> 
> I think the key issue is market acceptance.  
> Microsoft never supported audio on FireWire in the OS, and I would say there 
> are 
> fewer FireWire audio devices on the market as a result. If Microsoft supports 
> USB Audio 2.0 in Windows 7 SP1, I think you will see many USB Audio 2.0 
> devices 
> hit the market.
> 
>  
> 
> Thank you,
> 
>  
> 
> David A. Hoatson
> 
> Lynx Studio Technology, 
> Inc.
> 
> www.lynxstudio.com
> 
>  
> 
> 
>   
> 
>   
>   From: wdmaudiodev-bounce@xxxxxxxxxxxxx 
>   [mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] On Behalf Of Frank 
>   Yerrace
> Sent: Tuesday, October 20, 2009 6:24 PM
> To: 
>   wdmaudiodev@xxxxxxxxxxxxx
> Subject: [wdmaudiodev] Why would you want 
>   USB Audio 2.0 in Windows?
> 
> 
>   
> 
>   
> 
>   
> There are occasional questions 
>   on this list about USB Audio 2.0 support in Windows. We (the Windows sound 
>   team) are curious to hear specific reasons- scenarios, business, features, 
>   etc.- that would be enabled if USB Audio 2.0 support was included in 
>   Windows.
>   
>  
>   
> Are any of you willing to 
>   share this? The more specific you can be, the better. If you do not want to 
>   share with the entire list then feel free to send a message to me 
>   directly.
>   
>  
>   
> Frank 
>   Yerrace
>   
> Microsoft
>   
>  
>   
> This posting is provided "AS 
>   IS" with no warranties, and confers no rights.
>   
>  

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