[wdmaudiodev] Re: how to capture sound from flash with virtual audio device??

  • From: Tim Roberts <timr@xxxxxxxxx>
  • To: wdmaudiodev@xxxxxxxxxxxxx
  • Date: Thu, 01 Nov 2007 10:27:46 -0700

Toan_Gmail wrote:
> HI ALL, It is also said that, i extract from DirectKS.htm :
> .......................................................................
> The DirectKS sample application program demonstrates how a user-mode
> client can achieve direct access to kernel streaming (KS) filters. The
> sample application plays a wave audio stream through an
> audio-rendering device. However, with relatively little effort, the
> application can be modified to record a wave audio stream from an
> audio-capture device. *The classes that are implemented in the sample
> code support both audio rendering and capture.*
> .......................................................................
> I am wonderring that instruction above ,and the bold text, are
> right? Can DirectKS do that ? Anyone can show me how to do this?

Of course it can.  Recording your own capture is easy when you own the
application.  However, your original problem statement said you wanted
to capture the output from an existing application.  In that case, you
can't rewrite the application to use DirectKS.  It uses what it uses.


> I downloaded DirectKS.zip , extracting this file and Open project by
> Visual Studio but cannot find SDK inlucde and lib directory to add .
> So i cannot build the project success!! ! Can you help me how to build
> this success ?

Have you downloaded the Platform SDK?  Visual Studio includes one (in
VC\PlatformSDK), but it's pre-Vista.

-- 
Tim Roberts, timr@xxxxxxxxx
Providenza & Boekelheide, Inc.

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