Hi! Just a thought: It would be nice if this applied when selectiog audio and playing a loop at the same time. That would ma some of my edits a lot better since I can move very small increments without starting and stopping the sound with the spacebar. But nice to ehar that panning and gain work that way. Best regards Thomas > Den 18/01/2015 kl. 00.38 skrev Vitor Ferreira <vitorflash@xxxxxxxxxx>: > > Hello again. > > Well, i am amazed! Actually, i just made a test on real time panning and i > got a surprise. > > Even if we are listening to what we have recorded, even while listening, we > can press shift p for pan and define a value. When pressing enter, the pan > will take effect and it's not necessary to stop playback to be processed. > That does not happen in Sound Forge. However i just made a small recording > and that will probably make some difference. > > Hum, let's now try changing gain: > > it works as well! Fantastic! The only thing you cannot do is undo the effect. > To do that, you must first stop playback and then press control z to undo. > > What about other effects? > > woops! That does not apply. I'm seeing that we don't really need to select > the audio in a track to preview pan and gain, but in case of other effects, > the audio must be selected and cannot be previewed that way. Anny ways, being > possible to have an idea of how these 2 parameters at least are changing, is > cool.