[ddots-l] Re: Session drummer 2 questions.

  • From: "drachenkind" <drachenkind@xxxxxxxxxxxxxxxxxxx>
  • To: ddots-l@xxxxxxxxxxxxx
  • Date: Thu, 5 Mar 2009 13:21:41 +0100

Hi.
Well, each output goes to a different audio track. It has nothing to do with 
midichannels.
You havent to insert outputs. You can set the input of audiotracks to the ports.
So when you assign pad 1 to output 3 and set the input of audio track 4 to sd 
port 3, you hear pad 1 on track 4.
________________ Reply Header ________________
Subject:        [ddots-l] Session drummer 2 questions.
Author: John Schucker <gwynn@xxxxxxx>
Date:           05 März 2009 09:50

Speaking of routing to separate outputs, I tried it tonight.  I'm 
apparently doing something wrong.  Here's what I did.

I inserted SD2 and told it to create all audio outputs stereo.  I didn't 
include a midi source figuring I'd just output one of the existing midi 
tracks.  I loaded a kit into SD2.  I then went to each pad and changed 
its output, but I'm guessing those aren't audio things but midi channels 
now that I think of it.  So the kick was still at 1, I set the snare to 
2, etc.  BTW, why doesn't pad 6 let me get to any parameters, any 
ideas?  Tabbing just plays the pad sound again.  This is under sonar 6.2 
producer, but I'm upgrading, yay!  So maybe that'll fix it.

Going back into the tracks, I got no sound whatsoever.  Somebody care to 
point me at the relevant documentation for routing each drum to a 
different output in SD2?  I thought it was the drum map manager, but the 
CT docs seem to tell me I'm wrong.  I'm obviously missing something, no 
great surprise there.  Oh while we're on SD2, here's another question.

This is just me being dumb again because I'm sure this is explained 
somewhere.  But how do I go about editting a .prog file?  I was 
listening to the demo where Gord editted the patterns to take out the 
fills.  Well I did build up a basic rhythm on my own with SD2, but the 
only way I could figure to save it as a pattern was to only have that 
one track and save it as midi format 0.  Now I can insert SD2 in a new 
project and import that midi into the track and it plays just fine.  But 
of course a .prog file has eight patterns.  I'm sure there's a better 
way to do this and I just don't know what it is.
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