[ddots-l] Re: Thoughts on panning?

  • From: "Sarah" <kales2@xxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Sat, 3 Jun 2006 23:04:26 -0700

I agree to and with the effects in that case reverb would add a fuller sound.
  ----- Original Message ----- 
  From: Raymond 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Saturday, June 03, 2006 9:47 PM
  Subject: [ddots-l] Re: Thoughts on panning?


  Here's my advice, don't pan really hard. Imagine that you are in a big 
concert hall with an orchestra playing. It would be a little strange if 
something was over all the way to the left/right, and you just couldn't hear 
them out of the other ear. I think it's almost impossible. So try to stay 
within the far-left to far-right range, but never go hard-left or hard-right. 
There's one exception. If you say, have a violin and a viola playing the same 
thing, you could try to pan then hard left and hard right to get a fuller sound.
  Raymond
    ----- Original Message ----- 
    From: Stephanie Pieck 
    To: ddots-l@xxxxxxxxxxxxx 
    Sent: Saturday, June 03, 2006 11:40 AM
    Subject: [ddots-l] Thoughts on panning?


    While I think the effects of panning are really cool, I'm curious to know 
what other people think of this question.  If you are creating music that might 
be listened to using headphones, what is the most extreme panning you would 
use?  For instance, if you have two electric guitar tracks or drum tracks, and 
you want to highlight the interplay between them by placing them on opposite 
sides of the mix, how far to the left and right is too far?

    Thanks for any ideas.

    Stephanie

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