[ddots-l] Re: creating solid loops

  • From: "Greg Brayton" <GBrayton@xxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Sun, 11 Jun 2006 07:18:04 -0400

A question from me, what's the procedure in sound forge for acidising loops
recorded at a tempo that doesn't work, in other words, say I'm recording at
120, and I use the loop explorer, and the tempo is still obviously playing
at around 1 0 5, can I take that in to sound forge, acidise it, and have it
work propperly?
How do I go about it?
Anyone care to write up a quick set of instructions?

http://www.gbrayton.com
----- Original Message ----- 
From: "Brian Kijewski" <sitedblind@xxxxxxxxxxx>
To: <ddots-l@xxxxxxxxxxxxx>
Sent: Saturday, June 10, 2006 8:53 PM
Subject: [ddots-l] creating solid loops


> Hello:
> I am currently in the process of trying to make some solid drum loops. Now
> I've tried to do so in sonar 2.2 using the "loop construction view" but it
> doesn't really seem to work. I've downloaded various snares, kicks,
hihats,
> etc. in wav files from the internet. Basically what I want to do is make
> loops where each kick is on half notes, each snare on quarters, hihat on
> eighths, etc. I'm working on a hiphop project with friends and I'd like to
> be able to create my own drum loops for them. Currently, I am not able to
do
> them so I have to depend on a friend to make them (using fruity loops).
Now
> I've also tried fruity loops myself and it doesn't work at all with Jaws.
> That's why I thought I may be able to achieve what I want to in sonar, but
> it also does not seem to work there either. Perhaps there is an easy way
to
> do this in sonar? If not, it would be greatly appreciated if people could
> recommend any other blind-friendly programs that will allow me to achieve
> what I'm trying to do. This is very frustrating as it is sooooo easy for
> sighted individuals to just throw drum loops together in fruity loops and
I
> would really like to be able to do the same.
> All help is greatly appreciated.
> Thanks in advance,
>
> Brian
>
>
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