[haiku-bugs] [Haiku] #11429: OpenGL with SDL is buggy with mesa_x86_swrast

  • From: "miqlas" <trac@xxxxxxxxxxxx>
  • Date: Sat, 08 Nov 2014 18:20:51 -0000

#11429: OpenGL with SDL is buggy with mesa_x86_swrast
-------------------------------------------------+-------------------------
 Reporter:  miqlas                               |        Owner:  kallisti5
     Type:  bug                                  |       Status:  new
 Priority:  normal                               |    Milestone:  R1
Component:  Kits/OpenGL Kit/Software             |      Version:
  Rasterization                                  |  R1/Development
 Keywords:  swrast, tiny content,                |   Blocked By:
 Blocking:                                       |  Has a Patch:  0
 Platform:  x86                                  |
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 Hi Guys!

 I compiled Homeworld with SDL, and it works, but the windows content is
 pretty small with mesa_x86_swras, but works better with mesa_x86_swpipe.

 I made the attached screenshots on the same hardware, same Haiku gcc2h PM
 revision ( hrev48247 ), same  Homeworld build, but with different
 renderer. Check the screenshots.

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Ticket URL: <https://dev.haiku-os.org/ticket/11429>
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