#7967: Update menu modifier images to more accurately reflect the corresponding key that appears on the keyboard ------------------------------+---------------------------- Reporter: jscipione | Owner: stippi Type: enhancement | Status: new Priority: normal | Milestone: R1 Component: User Interface | Version: R1/Development Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 0 | Platform: All ------------------------------+---------------------------- Comment (by stippi): I understand the purpose of key roles. The problem is that when you use Haiku as a new user, and you open a menu and see what shortcut you could be using instead of your mouse, "CMD" doesn't tell you anything. You'd have to open the Keymap preflet (which you may not expect to exist at all), to see a key labeled "CMD". From my understanding, John's solution is a middle ground that tries to keep this purpose of showing the bitmaps in the menus in the first place. Once you know what key "CMD" is referring to, and that you can even change it, showing it in the menu this way is probably fine. But that means accepting the IMHO quite big usability problem that exists before you know what key "CMD" is referring to. Is this another thing new users are just expected to learn about the platform? -- Ticket URL: <http://dev.haiku-os.org/ticket/7967#comment:24> Haiku <http://dev.haiku-os.org> Haiku - the operating system.