[haiku-bugs] Re: [Haiku] #7967: Update menu modifier images to more accurately reflect the corresponding key that appears on the keyboard

  • From: "stippi" <trac@xxxxxxxxxxxx>
  • Date: Wed, 09 Nov 2011 20:43:33 -0000

#7967: Update menu modifier images to more accurately reflect the corresponding
key that appears on the keyboard
------------------------------+----------------------------
   Reporter:  jscipione       |      Owner:  stippi
       Type:  enhancement     |     Status:  new
   Priority:  normal          |  Milestone:  R1
  Component:  User Interface  |    Version:  R1/Development
 Resolution:                  |   Keywords:
 Blocked By:                  |   Blocking:
Has a Patch:  0               |   Platform:  All
------------------------------+----------------------------

Comment (by stippi):

 I understand the purpose of key roles. The problem is that when you use
 Haiku as a new user, and you open a menu and see what shortcut you could
 be using instead of your mouse, "CMD" doesn't tell you anything. You'd
 have to open the Keymap preflet (which you may not expect to exist at
 all), to see a key labeled "CMD". From my understanding, John's solution
 is a middle ground that tries to keep this purpose of showing the bitmaps
 in the menus in the first place. Once you know what key "CMD" is referring
 to, and that you can even change it, showing it in the menu this way is
 probably fine. But that means accepting the IMHO quite big usability
 problem that exists before you know what key "CMD" is referring to. Is
 this another thing new users are just expected to learn about the
 platform?

-- 
Ticket URL: <http://dev.haiku-os.org/ticket/7967#comment:24>
Haiku <http://dev.haiku-os.org>
Haiku - the operating system.

Other related posts: