[torontocbm] Paradroid.

  • From: Golan Klinger <gklinger@xxxxxxxxx>
  • To: Toronto CBM List <torontocbm@xxxxxxxxxxxxx>
  • Date: Wed, 2 Feb 2005 21:17:40 -0500

Paradroid is one of my favourite games of all time and I play it
often. I play it because I like the circuit puzzle required to 'take
over' other droids and I don't really care about the goal, whatever it
may be. As a result, I've never felt the need to try to finish the
game. In fact, I never even bothered trying to finish the first ship.
I suspected that Paradriod, like so many other games of that era,
didn't have a clearly defined ending and probably went into an endless
loop where you keep playing the same level(s) over and over until you
get bored. Anyway, tonight I decided I would make an attempt to finish
the first ship and see what happened. Sure enough, I got sent to
another ship which looks pretty much like the first ship.

<sigh>

Do I have anything new and exciting to look forward to or is it just
one identical ship after another? I should have left well enough
alone. I'm reminded of my youth when I spent every quarter I could
earn playing Tutankham (my favourite arcade game at the time) and I
finally finished level 5 only to be returned to level 1. I felt like I
had been punched in the stomach. Same thing happened to me with Donkey
Kong, Donkey Kong Jr. and Donkey Kong 3. Pretty pathetic what passed
for disillusionment in the 80's. :)

-- 
Golan Klinger <gklinger@xxxxxxxxx>
Dark is the suede that mows like a harvest.

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