[ddots-l] Re: General Sonar feature requests.

  • From: David Eagle <onlineeagle@xxxxxxxxxxxxxx>
  • To: ddots-l@xxxxxxxxxxxxx
  • Date: Wed, 11 Mar 2009 18:11:19 +0000

Hi, firstly, why don’t you raise these points with cakewalk? You could
post them on the cakewalk forum and/or send a feature request to
cakewalk by email.  I am however by no means saying that your comments
aren’t interesting and appreciated; I merely am explaining that you
will probably get more results if you contact cakewalk yourself. While
I can certainly see the benefits of the first two points you outline,
I have to disagree with you about sFZ which has been a godsend. Please
don’t advise Cakewalk to abandon the supporting of this format. If you
would prefer them to keep sfZ but integrate another sample player and
editer then fine.




On 11/03/2009, Gordon Kent <dbmusic@xxxxxxxxxxxx> wrote:
> Hello:
> I agree with you about the first two points, but the sfz format is really
> wonderful, especially for us.  I can't imagine a better way for us to set up
> the intricacies of creating a sampled instrument, such as key mapping,
> velocity zones, etc.  Any software sampling environment that is not text
> based is going to be graphical in order to achieve this.  I do agree though
> that cakewalk could probably develop a dedicated editor that would work with
> asio drivers so that we could audition changes as we make them.
> And I agree about the drum map manager.  You can copy and paste material
> from one project to another, and include tempo changes and automation etc.
> but if you have soft synths in your track trhey would not be automatically
> inserted.  For now, you do need to firest set up the tracks you want to copy
> as a track template, import it into your new project, then copy the actual
> data to these newly imported tracks.
> Gord
>   ----- Original Message -----
>   From: Kevin Reeves
>   To: ddots-l@xxxxxxxxxxxxx
>   Sent: Wednesday, March 11, 2009 5:58 AM
>   Subject: [ddots-l] General Sonar feature requests.
>
>
>   Hey folks. Due to the nature of Dancing Dots, I know that there are a few
> folks on this list who work closely with Cakewalk developers. I have a
> couple of general feature requests for Sonar itself that are apart from
> accessibility needs. I want to throw this out there and start some dialog,
> eventually hoping to get this into the hands of Cakewalk themselves.
>
>   1. Importing tracks from another project.
>   Pro tools has been able to do this forever. Essentially, you can select
> the project you want to import from, select what tracks you want, and select
> what attributes such as tempo map, plugins, audio, markers, etc. It really
> blows having to reconstruct a project from the ground up if I'm needing to
> change any work flows such as adding my new drum library. I've created a
> sonar template with the library in the synth rack and all it's respective
> tracks in place and named. I now have to go back and paste in piano and
> vocal tracks from an old session so that I can lay the new drums. I
> shouldn't have to do that. I should be able to just import them all in 1
> fell swoop with all my tempos, plugins, etc ready to roll. I guess I could
> export them all as a track template and then import that cwx file into the
> new session, but again, that is a step I shouldn't have to do. I'm curious
> as to why Cakewalk didn't include this. It's so basic.
>
>   2. Ability to select keys using the keyboard in the drum map manager.
>   Ok. this one is just plain ridiculous. I had an idea to do some major
> remapping of a drum softsynth. However, I found that when in the drum map
> manager, there is absolutely no way to tap keys on your keyboard and input
> the notes into the in and out note boxes. Are you kidding me? So you're
> saying that I have to actually know what the note numbers are? I don't have
> that kind of time. They've made it wonderfully easy to choose notes with the
> keyboard in so many other dialogues such as the metronome and event filter
> select. Why not the drum map manager? It just makes it seem so archaic
> putting in numbers instead of note names.
>
>   3. Can we please ditch SFZ as a sample format?
>   Pro Tools has Structure, logic has EXS 24. Can we please have a sample
> format that is actually in the 21st century? There's no easy way to actually
> construct instruments without either laying down tons of money for one of
> these sample converters, or burning a ton of time up editing a text file
> instead of being creative. Even if cakewalk went with one of Roland's
> formats, I'd be satisfied. I don't know about you, but building an
> instrument by writing or editing a text file sounds like work for Commander
> Data rather than a creative artist.
>
>   I'm not trying to sound harsh with any of these feature requests, but I do
> get extremely irritated when things that should be simple and not hinder the
> creative process are complicated and end up doing so. Having messed with
> several recording platforms, I am now convinced that because of the nature
> of why we record and the motivation behind working with these tools, the
> learning curve should be as low as possible. Not because anyone is dumb or
> slow, but because we as musicians are pulled by the currents of creativity
> and if we have to edit a text file, or look on line for a midi chart just to
> change some notes around in a drumkit, the creative tide will soon go out
> and so much for getting that idea down. One of the things that I have
> appreciated about my switch to sonar was the fact that in some ways, there
> is almost 0 learning curve. I literally bought Cake Talking, and was in a
> session that next week putting together sequences for my casino duo. I
> didn't have time to get nerdy. I needed to get busy. So my conquest as a
> musician, consultant, teacher, artist, learner, etc, is to find ways to make
> this stuff so easy that anything left brained is kept to a bare minimum.
> Obviously, you have to have a somewhat strong knowledge of computers and how
> the whole concept of digital recording works. I'm not expecting things to be
> easy in a hand holding sort of way where people don't learn and grow.
> However, I do expect developers of creative tools to take extra
> consideration when implementing technology to aid in the creative process.
> We should be creating, not geeking out. Simple as that. You're thoughts?


-- 
 http://www.theyounguns.co.uk

http://www.myspace.com/davideagleradio
PLEASE READ THIS FOOTER AT LEAST ONCE!
To leave the list, click on the immediately following link:
ddots-l-request@xxxxxxxxxxxxx?subject=unsubscribe
If this link doesn't work then send a message to:
ddots-l-request@xxxxxxxxxxxxx
and in the Subject line type
unsubscribe
For other list commands such as vacation mode,
click on the immediately following link:
ddots-l-request@xxxxxxxxxxxxx?subjectúq or
send a message, to
ddots-l-request@xxxxxxxxxxxxx
and in the Subject line type
faq

Other related posts: