[ddots-l] Re: Sonar: Working wiht Audio Tracks of Different Lengths

  • From: "Phil Muir" <ddots@xxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Wed, 20 May 2009 22:08:25 +0100

It will however, remember to use the "apply Trimming" command in the edit menu 
before bouncing to clips.  Other wise you won't have cut down the original 
length of the wave files.  In other words, the original edits will still be 
there but, you won't be able to hear them.

Regards, Phil Muir
 
P J Muir Productions,
Music And Audio Production
Telephone: US (615) 713-2021  
UK+44-1747-821-794
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  ----- Original Message ----- 
  From: luis elorza 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Wednesday, May 20, 2009 9:28 PM
  Subject: [ddots-l] Re: Sonar: Working wiht Audio Tracks of Different Lengths


  when you make edits in sonar it is actually not editing the audio. it only 
reads the data differently. when you copy from your original 60 minute track on 
to separate tracks it is actually reading the same data just  playing it 
differently, that is why if you do a bounce to clips on the new tracks . sonar 
will create new waves   which will be exactly as the edits you did. in other 
words it prints the edits into the audio.
  once you export the waves to sound forge then you have exactly what you 
wanted . 
  now, to do this in sonar  i may be wrong but i think the export audio 
function will always  create the files using the from and thru markers so 
unfortunately you would need to  open the clip properties window for each wave 
file and check what the ending time is so you can mark the  from and through 
markers before exporting.
  i hope  this helps.


    ----- Original Message ----- 
    From: Dave Carlson 
    To: ddots-l@xxxxxxxxxxxxx 
    Sent: Wednesday, May 20, 2009 12:23 PM
    Subject: [ddots-l] Re: Sonar: Working wiht Audio Tracks of Different Lengths


    Luis,

    How is the "bounce to clip" different from copying a part of the audio and 
pasting to a track?

    BTW I don't have Sound Forge, so can only use Sonar to export to wave.

    Are you saying that I should highlight the section of interest, and create 
the wave file at that time, and not bother trying to create a separate track 
for each song?

    Dave

      ----- Original Message ----- 
      From: luis elorza 
      To: ddots-l@xxxxxxxxxxxxx 
      Sent: Wednesday, May 20, 2009 12:03
      Subject: [ddots-l] Re: Sonar: Working wiht Audio Tracks of Different 
Lengths


      what i do is to bounce to clips and then export to sound forge. and save 
each wave .
        ----- Original Message ----- 
        From: Dave Carlson 
        To: ddots-l@xxxxxxxxxxxxx 
        Sent: Wednesday, May 20, 2009 11:07 AM
        Subject: [ddots-l] Sonar: Working wiht Audio Tracks of Different Lengths


        Always wondered if this was possible. Here's what I'm doing...

        I record an entire cassette tape to Sonar as a single audio track, so 
it's about 60 minutes in length.

        Now I insert several audio tracks to the project. On each track I  
paste a copy of one song from the main track, aligned to bar 1 beat 1.

        After I've done all this I delete the original 60-minute track.

        What I end up with is about a dozen tracks, each with one audio clip, 
all aligned at bar1 beat one. And of course they are all different lengths.

        If I select any of these tracks from beginning to ennd I will always be 
selecting from bar 1 beat 1 to the end of the longest track. So if I export it 
to a wave file I'll have various lenghts of blank audio at the ends of these 
songs.

        This does not work well when I try to burn a CD, as all the blank audio 
is copied.

        So the questions are:

        1. If I select all the tracks from beginning to end with 
Ctrl-Enter-Enter and export to wave files how do I not get that varying lenght 
of blank audio in the wave files?

        2. Or more simply how do I select any individual track from the 
beginning to the actual end of sound?

        Dave
          


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