#3651: Possible CharacterMap enhancements (easy) -----------------------------------------+--------------------------- Reporter: humdinger | Owner: axeld Type: enhancement | Status: new Priority: normal | Milestone: R1 Component: Applications/CharacterMap | Version: R1/pre-alpha1 Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 1 | Platform: All -----------------------------------------+--------------------------- Description changed by pulkomandy: Old description: > This is r29833. > > A few possible enhancements: > > 1. If I scroll down in the character map on the right side, it'd be nice > if the current position was reflected on the left "contents" view by > updating the selected block "heading".[[BR]] > 2. By moving the font selection into a drop down menu (to the right of > the font size?) it would always be visible what font you're > examining.[[BR]] > 3. Is the menu item "Show private blocks" really necessary, is there a > need to hide those?[[BR]] > 4. Blocks that don't contain any characters could be greyed out (in the > "contents" list to the left).[[BR]] > 5. Left-clicking a character could increase its size (x2 ?) for detailed > inspection.[[BR]] > 6. The selected character could also be shown black on white in front of > the "Code:" line at the button. This way you can be sure you didn't > accidentally move the mouse to the adjacent character while taking your > eyes from it.[[BR]] > 7. CharacterMap should node-monitor for updated fonts. New description: This is r29833. A few possible enhancements: (done) 1. If I scroll down in the character map on the right side, it'd be nice if the current position was reflected on the left "contents" view by updating the selected block "heading".[[BR]] (done) 2. By moving the font selection into a drop down menu (to the right of the font size?) it would always be visible what font you're examining.[[BR]] (wontfix) 3. Is the menu item "Show private blocks" really necessary, is there a need to hide those?[[BR]] 4. Blocks that don't contain any characters could be greyed out (in the "contents" list to the left).[[BR]] 5. Left-clicking a character could increase its size (x2 ?) for detailed inspection.[[BR]] (done) 6. The selected character could also be shown black on white in front of the "Code:" line at the button. This way you can be sure you didn't accidentally move the mouse to the adjacent character while taking your eyes from it.[[BR]] 7. CharacterMap should node-monitor for updated fonts. -- -- Ticket URL: <https://dev.haiku-os.org/ticket/3651#comment:20> Haiku <https://dev.haiku-os.org> Haiku - the operating system.