[ddots-l] Re: Loading Drum Sounds into Session Drummer

  • From: Justin Kauflin <blindguy500@xxxxxxxxxxx>
  • To: ddots-l@xxxxxxxxxxxxx
  • Date: Tue, 20 Jul 2010 06:23:23 -0400

Ah, thanks a lot for that Phil.  This is exactly what I was looking for.  Time 
to get to work:)
Justin
On Jul 20, 2010, at 5:52 AM, Phil Muir wrote:

> Justin,  there's info on how to create SFZ files here:
> 
> http://www.cakewalk.com/devxchange/sfz.asp
> 
> There are also some example SFZ files in .rar format. You can unpack the
> .rar format with Winrar which, is available from:
> 
> http://www.rarlab.com/
> 
> Also, once you have created an SFZ file for a component in a drum kit E.G.,
> a kick drum then, you would create another SFZ for the snare etc then, load
> that into the pad for the snare in Session Drummer.  Finally, once you have
> all of the SFZ files load up for kick, snare toms, cymbals etc then, you can
> save out the entire creation as a .kit file.  You don't edit or modify .kit
> files at all.
> 
> Regards, Phil Muir
> Accessibility Training
> Telephone: US (615) 713-2021
> UK +44-1747-821-794
> Mobile: UK +44-7968-136-246
> E-mail:
> info@xxxxxxxxxxxxxxxxxxxxxxxxxxx 
> URL:
> http://www.accessibilitytraining.co.uk/
> -----Original Message-----
> From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
> Behalf Of Justin Kauflin
> Sent: 19 July 2010 23:09
> To: ddots-l@xxxxxxxxxxxxx
> Subject: [ddots-l] Re: Loading Drum Sounds into Session Drummer
> 
> Phil, that's great.  Is there anywhere I can go to read up on how to
> properly create this SFZ text file?
>     I've gone through the session drummer samples and see how they are laid
> out with each velocity being its own WAV file, but can seem to dig into the
> .kit file to see how the particular kits are put together.  I have a lot of
> samples I'd really like to import into Session Drummer, but it would be
> useless if I couldn't load the samples with their other velocity layers
> included.
> Justin
> On Jul 19, 2010, at 3:47 PM, Phil Muir wrote:
> 
>> Steve.  The  SFZ files  are .txt files that contain all of the wave 
>> file information E.G, mapping velocity etc that's required to load up 
>> say a bass drum into Session Drummer.
>> 
>> 
>> 
>> 
>> Regards, Phil Muir
>> Accessibility Training
>> Telephone: US (615) 713-2021
>> UK +44-1747-821-794
>> Mobile: UK +44-7968-136-246
>> E-mail:
>> info@xxxxxxxxxxxxxxxxxxxxxxxxxxx
>> URL:
>> http://www.accessibilitytraining.co.uk/
>> -----Original Message-----
>> From: ddots-l-bounce@xxxxxxxxxxxxx 
>> [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Steve Wicketts
>> Sent: 19 July 2010 16:13
>> To: ddots-l@xxxxxxxxxxxxx
>> Subject: [ddots-l] Re: Loading Drum Sounds into Session Drummer
>> 
>> Hi Justin,
>> 
>> I wouldn't have thought that you'd have to load each Sample on to a 
>> bass drum patch these days.
>> The FSZ files I would imagine are single samples so maybe that's not 
>> where you should be looking.
>> Session Drummer must have it's own file of samples somewhere.
>> I only wish I could help more, not a great fan of session drummer, I 
>> use Superior Drummer.
>> 
>> I'm sure there are guys on here who can help, some maybe on holiday so 
>> just keep posting the question.
>> 
>> Steve W
>> 
>> ----- Original Message -----
>> From: "Justin Kauflin" <blindguy500@xxxxxxxxxxx>
>> To: <ddots-l@xxxxxxxxxxxxx>
>> Sent: Monday, July 19, 2010 1:24 PM
>> Subject: [ddots-l] Loading Drum Sounds into Session Drummer
>> 
>> 
>>> Hey,
>>>   I had a question concerning loading my own drum samples into the 
>>> Session Drummer.
>>>   I understand how to use the file browser to find my own drum 
>>> sounds and can assign them to a pad.
>>    I'm trying to figure out how to load one sound with multiple 
>> velocity layers.  I understand that SD can load SFZ files and what 
>> not, but what do I
>> 
>> have to do to get a series of  bass samples into this format so I 
>> could actually just load that one kick sample with all its layers in 
>> tact?  As this is probably pretty detailed, where can I go to read up 
>> on this sort of thing?
>>> Thanks for any help.
>>> Justin
>> 
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