[ddots-l] Re: Mac support for CakeTalking and Sonar

  • From: Chelsea Dye <lady.arwen15@xxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Sat, 28 Aug 2010 14:03:35 -0400

I see myself taking bits and pieces from other people--sound effects, dialog 
and music--and putting them together to create audio drama. I'd also like to 
try my hand at music. The only thing is, those two things don't sound like 
jobs. I don't know if vocational rehab would finance something like that. I 
guess I could get my start in a radio station doing some of that, and get the 
home studeo afterwards...I'm trying to think of how to make a career out of 
this interest, basically. Sorry for the rambling. LOL


-----Original Message-----
From: D!J!X! <megamansuperior@xxxxxxxxxxx>
Sent: August 28, 2010 1:52 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Mac support for CakeTalking and Sonar

Well my question is what would you like to do? Are you just learning mixing for 
work in a radio station, or are you looking to produce your own music and all 
that?
If you want to make your own productions and you enjoy the pleasure of 
recording stuff on your own then you should look into a home studio. If you say 
just write lyrics and you want to record without having to worry about the rest 
of the details, then you should just have somebody else record for you, but 
it's really up to what you'd like.
 
HTH, D!J!X!
From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On 
Behalf Of Chelsea Dye
Sent: Saturday, August 28, 2010 1:38 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Mac support for CakeTalking and Sonar

Hi D.J.,

Wow! Thanks so much for the complete and helpful answer. Here's the deal, 
though: I've never used either Pro Tools or Sonar. When I was at my college 
radio station, they had CoolEdit with WindowEyes, and it wasn't a very good 
situation. I would've had to learn WE not to mention CoolEdit. And the software 
didn't work 100% with each other. There were some memory issues or something, 
and they never got it figured out.

So I'd like to start fresh. First, I'd like to experience both systems and 
setups. Unfortunately, that might not be posible logistically.

I need mixing/producing experience. Should I creat a home studeo or look around 
my local area for recording studeos or radio stations? The only problem with 
the latter option is that companies are looking for experience--experience I 
don't have yet.

I love the possibilities Sonar can present! That demo Gordon did was amazing!

Take care,
Chelsea

From: D!J!X! <megamansuperior@xxxxxxxxxxx>
Sent: August 28, 2010 1:15 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Mac support for CakeTalking and Sonar

In terms of results, you could accomplish the same thing with either program, 
which is record and make your music. The reason why pro tools is always talked 
about and well known is because you could say it is the industry standard for 
studios, schools and music professionals. But doesn't really mean much, unless 
you'll be interacting with other studios, then you would find a way to have 
projects be exchangeable between sonar and pt. The reason why pro tools became 
the standard was because it was by far the best recording software on the mac. 
The mac became the standard for video recording/editing, audio production, 
graphics design etc, because macs by nature and due to apple's limited and 
close production with their hardware vendors run smooth. In the apple world, 
Steve Jobs says what goes in what will be allowed and what won't. You see it 
with the IPhone, IPad, and virtually any apple product. Due to this limited 
production model, macs run smoothly. Unlike the pc's where you can have 
chipsets made by various manufacturers, components are made by various 
companies, the line for errors in a pc system is greater because you have a 
greater chance of getting 2 components in a system that don't work well 
together, or that will cause bottlenecks etc. This is the only reason that macs 
are prefered, and of yes there is some truth to the fact that they are more 
stable software wise, but that is in part due to the unix platform (something 
that we'll leave there in order to keep the post from getting too much into the 
computer science side of things), and because again, windows OS has to be 
written with various vendors and components in mind and so much other crap, as 
where the apple OS is written for that specific hardware and those specific 
components. Windows also has to deal with the legacy issue, where people expect 
their 10 year old printer to work with the new windows7. This is why a lot of 
code on windows has to be kept, despite it's aging conditions. On the mac, if 
the new OS doesn't work with your system or a certain program etc, you just 
don't upgrade the OS, or if you do upgrade, you lose that hardware or software 
and live without it. Those who are use to this way of things and apple's way 
are fine with it, they live with it and move on; Microsoft tries to move on and 
leave things behind and the world goes bolistic! Also remember that third 
parties (the companies who make your software and/or hardware) have to do their 
part and write what we know as drivers or patch updates or upgrades to keep 
things working.
This is the main reason why things are the way they are in the computing world. 
It's a lot of myths that have been thrown out there, and that people just 
assume to be real or take as facts without doing the proper research. The fact 
is that you can produce equally good music on proTools or Sonar, or Cuase for 
that matter, hek why not even reaper, audacity or NTrack studio. You just need 
the tools to do it and learn your software in and out and upside down; get 
conftable in the environment you're going to be working in and take off!
In the pc side of things, sonar for us is the best solution at the moment when 
it comes to accessibility; you have 2 accessibility packages that can give you 
excellent access to various versions and editions of Sonar. Some are also using 
Cubase, and depending on your needs other software is coming along that can be 
accessed by window eyes and/or jaws. From what i worked with and heard from 
others, pro tools on the pc is a definite no go, not accessible, and of course 
who knows when digidesign will get around to it; they place priority on the mac 
version because that's obviously where the meat and potatos is at. You could 
get a custom built DAW on the windows platform that will run smoothly and give 
you outstanding performance with sonar, and you can be just as efective as a 
producer who uses a mac and pro tools, assuming of course that you know what 
you're doing and have taken the time to learn sonar and suck the juice out of 
it!
With a custom build you don't have to worry about issues with the system or 
bottlenecks or non-working equipment etc. We system builders spend hours 
testing, troubleshooting, configuring, optimizing, retesting, troubleshooting, 
purchasing different hardware, making diferent configurations etc, so that we 
can build the ultimate system; you don't have to worry about all that: putting 
the components together, installing delicate stuff like processors,  working in 
the bios, risking screwing up the pc, working in the windows registry and with 
various command prompts etc, you just get the computer from us, turn it on, 
install whatever (if not already installed), and get to working!
Pro  tools on the mac should be coming out with a more accessible version that 
we hopefully can use, and apple should hopefully be getting an accessible 
version of logic if not already out, (Bryan Smart is the guy to ask on that 
front).
Yes you can install windows on a separate partition of the intel macs and 
launch it on something like boot camp etc, not sure how well that'll work, i've 
never used it. I've seen it done and the system seems stable, but that wasn't 
dealing with audio work and/or heavy and intensive processing software like a 
daw.
So you do have options, you just need to balance it all and see where you want to go with all of it.
 It's just not fair to say that 1 system is better than the other, they are 
close, it's more about the user experience. This is like the same old argument 
we had in music theory classes when i was in college, about which composition 
software was better, finale or sibelius. It was a never ending argument, and at 
the end both were equally as good, it all comes down to what you are use to 
using and what are you best on.
 
HTH, D!J!X!
 
From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On 
Behalf Of Chelsea Dye
Sent: Saturday, August 28, 2010 12:19 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Mac support for CakeTalking and Sonar

So is Pro Tools to the Mac what Sonar is to the PC? So I could either use a 
Windows PC with Sonar, or a Mac with Pro Tools and get the same results? Just 
trying to figure all this out. I'd eventually need a DAW--Mac or PC--for a 
recording studeo, either my own or in a production studeo.

Thanks,
Chelsea

From: Justin Kauflin <blindguy500@xxxxxxxxxxx>
Sent: August 27, 2010 6:29 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Mac support for CakeTalking and Sonar

Chelsea, 
     I believe that since Dancing Dots works mainly with Jaws and software that 
runs in the Windows environment, the Mac won't do you much good unless you are 
running Windows in Boot Camp on the Mac.  This is actually what I'm doing now. 
 I ended up getting a Mac because of the new accessibility features of Pro 
Tools and wanted to have the best of both worlds.  If your not interested in 
messing with Pro Tools, and were looking for a dedicated work station, you 
might be better off getting a Windows machine running Jaws.

Hope that helps some,
Justin
 
On Aug 27, 2010, at 3:00 PM, Chelsea Dye wrote:
Hi list,

I'm considering getting a Mac, and was wondering what support is available for 
Dancing Dots products. Also, can Braille displays such as the one that is part 
of the Pac Mate work with Macs?

Thanks,
Chelsea

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