In a mud?
There's no reason you can't be competitive in a mud.
I've been playing muds since the early 90s, and I even became a wizard
on a few of them, and built areas for the other players to enjoy.
There's absolutely no reason why you can't enjoy a mud blind or not.
Some of my (current) favorites are:
3k (3kingdoms.org) and their sister mud 3scapes (3scapes.org) Both of
them can use 23 (the standard telnet port) to connect, but can also use
others, such as 3000, 5000, and others.
alter aeon (alteraeon.com port 3000) and it's (still in development
sister mud) stellar aeon (alteraeon.com 4000)
I really used to thoroughly enjoy lostsouls (lostsouls.org 3000), but
after playing there for more than 20 years, they expanded the world to
such a degree, it was impossible for me to find anything, though I
believe this would be much less of an issue for new players, since they
wouldn't know where things were before the expansion.
You can use any mud client, or even just plain telnet to log into a mud,
and there's various accessible clients as well, so there's no need to
bail on the mud scene just because of a lack of sight.
On 1/1/2021 9:21 PM, Dan Miner (Redacted sender dminer84 for DMARC) wrote:
No, most of what I knew has died off and I was a big Rod (Realms of the===========================================================
Dragon) player and even developed on it a bit. Sadly, it went down about 6
years ago. I honestly thought I'd never be able to play "competitively" in a
mud again since going blind.
If things have changed, I would like to know more as I do miss it.
Dan
-----Original Message-----
From: raspberry-vi-bounce@xxxxxxxxxxxxx <raspberry-vi-bounce@xxxxxxxxxxxxx>
On Behalf Of kperry@xxxxxxxxxxxxx
Sent: Friday, January 1, 2021 10:12 AM
To: raspberry-vi@xxxxxxxxxxxxx
Subject: [raspberry-vi] Re: VME on Raspberry PI
Hmm have you tried using VIP mud the client on windows? It actually makes
things pretty good. With that said have you played any of those easy games
lately? You might have been able to review the screen better but man their
communication interface sucked now that we have used some of the newer
systems. Just picking up objects was hard.
-----Original Message-----
From: raspberry-vi-bounce@xxxxxxxxxxxxx <raspberry-vi-bounce@xxxxxxxxxxxxx>
On Behalf Of Travis Siegel
Sent: Friday, January 1, 2021 11:33 AM
To: raspberry-vi@xxxxxxxxxxxxx; Mewtamer <mewtamer@xxxxxxxxx>
Subject: [raspberry-vi] Re: VME on Raspberry PI
Yeah, the dungeon crawl games like angband rogue and nethack were a whole lot
easier to play in dos, where rows and columns always lined up, then pressing
up/down in review mode always took you to the character under/above where you
were, and that made it considerably easier to tell what was immediately
around you. I've often wondered why windows/linux screen readers don't
adhere to this design philosophy, but the only time I asked a screen
developer about it, I was told it was the way windows/linux works, and
there's nothing the screen reader can do about it, which of course is
complete BS, considering the screen reader knows exactly what character they
are on, and it would be a trivial thing to move to the same spot on the next
line, but to each their own I guess.
My guess is that most folks don't think they need that level of granularity,
so the screen reader doesn't provide it, but I'd also wager if it existed, a
lot more folks would realize what they were missing, and use the feature a
whole lot, especially in programming circles with languages such as python
where indentation is required.
<shrug>
On 1/1/2021 1:32 AM, Mewtamer wrote:
While on the subject of MUDs, are there any that work well with just===========================================================
speech and don't have an excessive amount of white space that makes
keeping horizontal spacing of objects hard to follow?
Not sure if any of them were actually MUDs, but I've tried a few
terminal dungeon crawlers that use a grid of ascii characters to
represent the part of the dungeon map visible to the player, but I
found that with most of most maps being open space represented by
whitespace characters and the tedium of using screen review to try to
figure out the spacing between objects on the same row sucked the fun
out of the experience.
And while I suspect a Braille display could help with parsing
board/map spacing in games that use grids of Ascii characters, I don't
own one, don't have the money for one, and my Braille reading speed is
such a Braille display would be practically useless for reading normal
text.
===========================================================
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This list is not affiliated to the Raspberry Pi Foundation and the views and
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Mike Ray, list creator, January 2013
The raspberry-vi mailing list
Archives: //www.freelists.org/archives/raspberry-vi
Administrative contact: <mike.ray@xxxxxxxxxxxxxx>
-----------------------------------------------------------
Raspberry Pi and the Raspberry Pi logo are trademarks of the Raspberry Pi
Foundation.
This list is not affiliated to the Raspberry Pi Foundation and the views and
attitudes expressed by the subscribers to this list do not reflect those of
the Foundation.
Mike Ray, list creator, January 2013
===========================================================
The raspberry-vi mailing list
Archives: //www.freelists.org/archives/raspberry-vi
Administrative contact: <mike.ray@xxxxxxxxxxxxxx>
-----------------------------------------------------------
Raspberry Pi and the Raspberry Pi logo are trademarks of the Raspberry Pi
Foundation.
This list is not affiliated to the Raspberry Pi Foundation and the views and
attitudes expressed by the subscribers to this list do not reflect those of
the Foundation.
Mike Ray, list creator, January 2013
===========================================================
The raspberry-vi mailing list
Archives: //www.freelists.org/archives/raspberry-vi
Administrative contact: <mike.ray@xxxxxxxxxxxxxx>
-----------------------------------------------------------
Raspberry Pi and the Raspberry Pi logo are trademarks of the Raspberry Pi
Foundation.
This list is not affiliated to the Raspberry Pi Foundation and the views and
attitudes expressed by the subscribers to this list do not reflect those of
the Foundation.
Mike Ray, list creator, January 2013