Phil,The only problem is that much of the plug-ins for Sonar are not yet 64 bit compatible. so, like you said, people are loading both 64 and 32 bit versions of Sonar, recording wit 32 bit plug-ins, freezing the tracks, and then loading the project in Sonar 64 bit version.
Take Care, Sean SeanACummins@xxxxxxxxx (928) 646-7233----- Original Message ----- From: "Phil Muir" <ddots@xxxxxxxxxxxx>
To: <ddots-l@xxxxxxxxxxxxx> Sent: Wednesday, June 03, 2009 2:52 PM Subject: [ddots-l] Re: a bit jammed up on an experiment
Very cool! Now when we have that 64 bit SonarJaws.dll then, you will be able to go all 64 bit, smile!Regards, Phil Muir P J Muir Productions, Music And Audio Production Telephone: US (615) 713-2021 UK+44-1747-821-794 Mobile: UK +44-7968-136-246 E-mail: info@xxxxxxxxxxxx URL: www.philmuir.com/----- Original Message ----- From: "Sean A. Cummins" <seanacummins@xxxxxxxxx>To: <ddots-l@xxxxxxxxxxxxx> Sent: Wednesday, June 03, 2009 8:45 PM Subject: [ddots-l] Re: a bit jammed up on an experimentHey Phil, Not to burst your bubble, but I'm working in Sonar 32 in Vista 64 just fine. CakeTalking is working so far so good. This new machine with the Intel I7 quad core, the , X58 chip set with 6 gigs of triple thread memory, is heaven! I haven't had one drop out as of yet. I have been checking meders during recording and playback and jumping to tracks all over the place with JAWS and never once, no, not once, have I had a drop out yet. Sean On 6/3/09, Phil Muir <ddots@xxxxxxxxxxxx> wrote:Hmm, why would you do that as there's a 64 bit version of Sonar on the DVD.Hmm, I think you can actually install both the 32 and 64 bit versions ofSonar side by side. Anyway, it's all a bit academic as we don't have a 64bit SonarJaws.dll for Cake Talking yet. Regards, Phil Muir P J Muir Productions, Music And Audio Production Telephone: US (615) 713-2021 UK+44-1747-821-794 Mobile: UK +44-7968-136-246 E-mail: info@xxxxxxxxxxxx URL: www.philmuir.com/ ----- Original Message ----- From: Sean A. Cummins To: ddots-l@xxxxxxxxxxxxx Sent: Wednesday, June 03, 2009 8:04 PM Subject: [ddots-l] Re: a bit jammed up on an experiment Hey Bryan, On that note... if using Sonar in 32 bit mode with Vista Ultimate 64,will you receive the benefit of more RAM that Vista can address, or is itlimited to the 32 bit function of Sonar. Sean ----- Original Message ----- From: Bryan Smart To: ddots-l@xxxxxxxxxxxxx Sent: Wednesday, June 03, 2009 11:22 AM Subject: [ddots-l] Re: a bit jammed up on an experiment It is true that only a little over 3GB of RAM is accessible to the32-bit version of XP. However, you need to use identical pairs of RAM sticks if you want DDR memory to operate at full speed. This means 2 sticks of 2GB each. If you use a 2GB and a 1GB stick, the memory bus will run at a reducedrate. Slower memory slows down practically everything in Sonar. Besides, what is 4GB of RAM now? $80? By the way, the /3GB switch still won't let XP use more than 3GB of memory. On XP Pro, a single application isn't able to use any more thanabout 1.8GB. Using the /3GB switch will let an application use up to 3GB ofmemory. However, it really doesn't matter, since the /3GB switch will frequently cause Jaws to blue screen the computer when Jaws starts.Finally, while Sonar technically permits an unlimited number of tracks, CakeTalking will only support up to 99. If you add more than 99 tracks toyour project, you'll start to encounter strange behavior. Even extremely fast dual processor systems won't run so well with more than a hundred tracks of audio. Every time you press play or record, the computer must fill up the mixing buffer with the beginning of over a hundred separate files. That is a massive amount of seeking for the hard drive head, andmeans that there will be a long lag before you actually hear anything. This probably won't be a problem in a few years when we'll be using solid statedrives for recording, since they have near-instant seek times. Bryan ----------------------------------------------------------------------------From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx]On Behalf Of Phil Muir Sent: Wednesday, May 27, 2009 3:58 PM To: ddots-l@xxxxxxxxxxxxx Subject: [ddots-l] Re: a bit jammed up on an experimentDon't know but, there's no point purchasing extra RAM as your running XP pro 32 bit and wouldn't be able to run any more RAM than up to 3GB with the 3GB switch. Hmm, may be worth looking at when Windows 7 comes out and CakeTalking and HotSpotClicker become 64 bit compatible. Regards, Phil Muir P J Muir Productions, Music And Audio Production Telephone: US (615) 713-2021 UK+44-1747-821-794 Mobile: UK +44-7968-136-246 E-mail: info@xxxxxxxxxxxx URL: www.philmuir.com/ ----- Original Message ----- From: Greg Brayton To: ddots-l@xxxxxxxxxxxxx Sent: Wednesday, May 27, 2009 1:53 PM Subject: [ddots-l] Re: a bit jammed up on an experimentWell I think I'll try that, I do have four gigs of ram, but I guessthat's still not enough eh? Wonder how much ram you'd need to do that? ----- Original Message ----- From: Phil Muir To: ddots-l@xxxxxxxxxxxxx Sent: Wednesday, May 27, 2009 8:01 AM Subject: [ddots-l] Re: a bit jammed up on an experimentHmm, have you tried selecting half of the project say the first 10 minutes? Exporting that then, selecting the other half and exporting that?Then you could paste them end to end in Sound forge. Regards, Phil Muir P J Muir Productions, Music And Audio Production Telephone: US (615) 713-2021 UK+44-1747-821-794 Mobile: UK +44-7968-136-246 E-mail: info@xxxxxxxxxxxx URL: www.philmuir.com/ ----- Original Message ----- From: Greg Brayton To: ddots-l@xxxxxxxxxxxxx Sent: Wednesday, May 27, 2009 12:04 PM Subject: [ddots-l] a bit jammed up on an experiment I call the peace, "how many", as in how many tracks can I get in this peace. Well I seemed to have reached my limmit at, 115. The peace is 20 minutes long. Most of the soft synths have been bounced to audio tracks, but when I select all to export it to wave,it says I haven't enough memory. The drive I'm exporting to hasover 300 gigs free. What memory is it telling me I'm out of? Can I fix it with out exporting it to several wave files and putting them back together in another project?PLEASE READ THIS FOOTER AT LEAST ONCE! 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