But you won't want to, because most of the softsynths and effects that blind people use are still 32-bit, and won't run well in the 64-bit Sonar. Even most sighted people still use 32-bit Sonar on 64-bit Windows for this reason. So 32-bit Sonar on 64-bit Windows will be the top of the mountain for quite a few years to come. You still can use up to 3GB of RAM in Sonar when working this way, which is 50% more than you could on 32-bit Windows, so there is definitely a benefit. Plus, the wsapi drivers in Vista and Windows 7 allow for 0-latency direct monitoring, and the multimedia scheduler helps give priority to recording apps. XP will very soon be old news. Bryan Bryan -----Original Message----- From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Phil Muir Sent: Wednesday, June 03, 2009 5:53 PM To: ddots-l@xxxxxxxxxxxxx Subject: [ddots-l] Re: a bit jammed up on an experiment Very cool! Now when we have that 64 bit SonarJaws.dll then, you will be able to go all 64 bit, smile! Regards, Phil Muir P J Muir Productions, Music And Audio Production Telephone: US (615) 713-2021 UK+44-1747-821-794 Mobile: UK +44-7968-136-246 E-mail: info@xxxxxxxxxxxx URL: www.philmuir.com/ ----- Original Message ----- From: "Sean A. Cummins" <seanacummins@xxxxxxxxx> To: <ddots-l@xxxxxxxxxxxxx> Sent: Wednesday, June 03, 2009 8:45 PM Subject: [ddots-l] Re: a bit jammed up on an experiment > Hey Phil, > > Not to burst your bubble, but I'm working in Sonar 32 in Vista 64 just > fine. CakeTalking is working so far so good. > > This new machine with the Intel I7 quad core, the , X58 chip set with > 6 gigs of triple thread memory, is heaven! I haven't had one drop out > as of yet. I have been checking meders during recording and playback > and jumping to tracks all over the place with JAWS and never once, no, > not once, have I had a drop out yet. > > Sean > > > On 6/3/09, Phil Muir <ddots@xxxxxxxxxxxx> wrote: >> Hmm, why would you do that as there's a 64 bit version of Sonar on the >> DVD. >> Hmm, I think you can actually install both the 32 and 64 bit versions of >> Sonar side by side. Anyway, it's all a bit academic as we don't have a >> 64 >> bit SonarJaws.dll for Cake Talking yet. >> >> Regards, Phil Muir >> >> P J Muir Productions, >> Music And Audio Production >> Telephone: US (615) 713-2021 >> UK+44-1747-821-794 >> Mobile: UK +44-7968-136-246 >> E-mail: >> info@xxxxxxxxxxxx >> URL: >> www.philmuir.com/ >> ----- Original Message ----- >> From: Sean A. Cummins >> To: ddots-l@xxxxxxxxxxxxx >> Sent: Wednesday, June 03, 2009 8:04 PM >> Subject: [ddots-l] Re: a bit jammed up on an experiment >> >> >> Hey Bryan, >> >> On that note... if using Sonar in 32 bit mode with Vista Ultimate 64, >> will you receive the benefit of more RAM that Vista can address, or is it >> limited to the 32 bit function of Sonar. >> >> Sean >> >> ----- Original Message ----- >> From: Bryan Smart >> To: ddots-l@xxxxxxxxxxxxx >> Sent: Wednesday, June 03, 2009 11:22 AM >> Subject: [ddots-l] Re: a bit jammed up on an experiment >> >> >> It is true that only a little over 3GB of RAM is accessible to the >> 32-bit version of XP. However, you need to use identical pairs of RAM >> sticks >> if you want DDR memory to operate at full speed. This means 2 sticks of >> 2GB >> each. If you use a 2GB and a 1GB stick, the memory bus will run at a >> reduced >> rate. Slower memory slows down practically everything in Sonar. Besides, >> what is 4GB of RAM now? $80? >> >> By the way, the /3GB switch still won't let XP use more than 3GB of >> memory. On XP Pro, a single application isn't able to use any more than >> about 1.8GB. Using the /3GB switch will let an application use up to 3GB >> of >> memory. However, it really doesn't matter, since the /3GB switch will >> frequently cause Jaws to blue screen the computer when Jaws starts. >> >> Finally, while Sonar technically permits an unlimited number of >> tracks, >> CakeTalking will only support up to 99. If you add more than 99 tracks to >> your project, you'll start to encounter strange behavior. Even extremely >> fast dual processor systems won't run so well with more than a hundred >> tracks of audio. Every time you press play or record, the computer must >> fill up the mixing buffer with the beginning of over a hundred separate >> files. That is a massive amount of seeking for the hard drive head, and >> means that there will be a long lag before you actually hear anything. >> This >> probably won't be a problem in a few years when we'll be using solid >> state >> drives for recording, since they have near-instant seek times. >> >> Bryan >> >> >> ------------------------------------------------------------------------ ---- >> From: ddots-l-bounce@xxxxxxxxxxxxx >> [mailto:ddots-l-bounce@xxxxxxxxxxxxx] >> On Behalf Of Phil Muir >> Sent: Wednesday, May 27, 2009 3:58 PM >> To: ddots-l@xxxxxxxxxxxxx >> Subject: [ddots-l] Re: a bit jammed up on an experiment >> >> >> Don't know but, there's no point purchasing extra RAM as your running >> XP >> pro 32 bit and wouldn't be able to run any more RAM than up to 3GB with >> the >> 3GB switch. Hmm, may be worth looking at when Windows 7 comes out and >> Cake >> Talking and HotSpotClicker become 64 bit compatible. >> >> Regards, Phil Muir >> >> P J Muir Productions, >> Music And Audio Production >> Telephone: US (615) 713-2021 >> UK+44-1747-821-794 >> Mobile: UK +44-7968-136-246 >> E-mail: >> info@xxxxxxxxxxxx >> URL: >> www.philmuir.com/ >> ----- Original Message ----- >> From: Greg Brayton >> To: ddots-l@xxxxxxxxxxxxx >> Sent: Wednesday, May 27, 2009 1:53 PM >> Subject: [ddots-l] Re: a bit jammed up on an experiment >> >> >> Well I think I'll try that, I do have four gigs of ram, but I guess >> that's still not enough eh? Wonder how much ram you'd need to do that? >> ----- Original Message ----- >> From: Phil Muir >> To: ddots-l@xxxxxxxxxxxxx >> Sent: Wednesday, May 27, 2009 8:01 AM >> Subject: [ddots-l] Re: a bit jammed up on an experiment >> >> >> Hmm, have you tried selecting half of the project say the first >> 10 >> minutes? Exporting that then, selecting the other half and exporting >> that? >> Then you could paste them end to end in Sound forge. >> >> Regards, Phil Muir >> >> P J Muir Productions, >> Music And Audio Production >> Telephone: US (615) 713-2021 >> UK+44-1747-821-794 >> Mobile: UK +44-7968-136-246 >> E-mail: >> info@xxxxxxxxxxxx >> URL: >> www.philmuir.com/ >> ----- Original Message ----- >> From: Greg Brayton >> To: ddots-l@xxxxxxxxxxxxx >> Sent: Wednesday, May 27, 2009 12:04 PM >> Subject: [ddots-l] a bit jammed up on an experiment >> >> >> I call the peace, "how many", >> as in how many tracks can I get in this peace. >> Well I seemed to have reached my limmit at, 115. >> The peace is 20 minutes long. >> Most of the soft synths have been bounced to audio tracks, but >> when I select all to export it to wave, >> it says I haven't enough memory. The drive I'm exporting to has >> over 300 gigs free. What memory is it telling me I'm out of? >> Can I fix it with out exporting it to several wave files and >> putting them back together in another project? > PLEASE READ THIS FOOTER AT LEAST ONCE! > To leave the list, click on the immediately following link: > ddots-l-request@xxxxxxxxxxxxx?subject=unsubscribe > If this link doesn't work then send a message to: > ddots-l-request@xxxxxxxxxxxxx > and in the Subject line type > unsubscribe > For other list commands such as vacation mode, > click on the immediately following link: > ddots-l-request@xxxxxxxxxxxxx?subject=faq or > send a message, to > ddots-l-request@xxxxxxxxxxxxx > and in the Subject line type > faq > PLEASE READ THIS FOOTER AT LEAST ONCE! To leave the list, click on the immediately following link: ddots-l-request@xxxxxxxxxxxxx?subject=unsubscribe If this link doesn't work then send a message to: ddots-l-request@xxxxxxxxxxxxx and in the Subject line type unsubscribe For other list commands such as vacation mode, click on the immediately following link: ddots-l-request@xxxxxxxxxxxxx?subject=faq or send a message, to ddots-l-request@xxxxxxxxxxxxx and in the Subject line type faq PLEASE READ THIS FOOTER AT LEAST ONCE! To leave the list, click on the immediately following link: ddots-l-request@xxxxxxxxxxxxx?subject=unsubscribe If this link doesn't work then send a message to: ddots-l-request@xxxxxxxxxxxxx and in the Subject line type unsubscribe For other list commands such as vacation mode, click on the immediately following link: ddots-l-request@xxxxxxxxxxxxx?subjectúq or send a message, to ddots-l-request@xxxxxxxxxxxxx and in the Subject line type faq