Bryan wrote: But you won't want to, because most of the softsynths and effects that
blind people use are still 32-bit, and won't run well in the 64-bit Sonar.Phil replied: Hmm, all of Sonar's native .VST/.DXi audio affects E.G, the entire Sonitus suite, Pantheon reverb etc and softsynthes are coded for 64 bit. Also, all 32 bit .VST softsynthes will run in a 64 bit environment. That would only leave 32 bit .DXi's which won't run in a 64 bit environment. Personally I don't run any of those so your "blind" comment" doesn't apply to me.
Bryan wrote: Even most sighted people still use 32-bit Sonar on 64-bit Windows
for this reason.Phil replied: Hmm, not so sure about that, smile. Think your just trying to talk us out of going entirely 64 bit because CT doesn't currently support that, grin.
Bryan wrote: So 32-bit Sonar on 64-bit Windows will be the top of the mountain for
quite a few years to come. Phil replied: we shall see!Bryan wrote: You still can use up to 3GB of RAM in Sonar when working this way, which
is 50% more than you could on 32-bit Windows, so there is definitely a benefit.Phil replied: agreed. I would imagine that this is not the same as enabling the 3GB switch in XP because if you do that in XP, your still bound by the constraints of a 32 bit operating system.
Bryan wrote: Plus, the wsapi drivers in Vista and Windows 7 allow for 0-latency direct monitoring, and the multimedia scheduler helps give priority to recording apps. Phil replied: agreed. Bryan wrote: XP will very soon be old news.Phil replied: and so will Vista, grin. From what I hear, Windows 7 runs way less overhead when running than Vista. Won't be bothering with Vista here but will almost certainly go for Windows 7 when it comes out. That's assuming that they don't come out with a 64 bit version of Jaws that supports running the 64 bit version of XP.
Regards, Phil Muir P J Muir Productions, Music And Audio Production Telephone: US (615) 713-2021 UK+44-1747-821-794 Mobile: UK +44-7968-136-246 E-mail: info@xxxxxxxxxxxx URL:www.philmuir.com/
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